Splatoon Raiders Is Out on Switch 2 — But Still No Couch Co-Op
Splatoon Raiders is here on Switch 2 — a full solo campaign at last. But local co-op still isn't couch co-op, and that one stings for dads.

Image: Nintendo
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Splatoon Goes Solo — and Skips the Couch
🍄 This story is part of our Nintendo Brand Hub — our Switch 2, Zelda and Mario coverage, from a family that plays co-op.
Nintendo dropped Splatoon Raiders on the Switch 2 today (23 July 2026), and it’s the swerve fans have wanted for years: a proper single-player campaign instead of a multiplayer-first arena shooter. The Deep Cut trio crash-land on the tropical Spirhalite Islands after a storm, you play their mechanic, and you raid Salmonid-infested islands for treasure and gear. On paper, this is the most approachable Splatoon yet.
Why It Matters for Dads
We sank a lot of hours into Splatoon 2 on the family Switch, so this launch had our full attention. And the campaign looks built for the way dads actually play — in stolen 30-minute windows. It runs on persistent progression: gear you earn in one raid carries into the next, your Hideout Ship keeps upgrading, and there are over 100 weapons to grind. GameSpot clocks the post-game past 40 hours. That’s a game you can dip in and out of without a comms headset or a ranked ladder wrecking your Tuesday evening.
Here’s the frustrating part, and it’s the gripe Splatoon has never fixed: there’s still no couch co-op. Raiders technically has four-player co-op, but “local” here means local wireless — every player needs their own Switch 2 and their own copy of the game. No split-screen, no single-console play, and no GameShare to lend a copy. So the one thing a lot of us wanted — handing a kid a Joy-Con and clearing a raid together on one screen — still isn’t on the table. To play Raiders side by side, you’re looking at a second console and a second €50 game. For something this clearly designed for chilled-out, cooperative island-looting, that’s an open goal missed.
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What’s Next
The solo campaign is the reason to buy in, and it needs no subscription — Nintendo Switch Online only kicks in for online co-op, not the main game. We’ll put real hours into it before any verdict lands. If you want the hardware context first, our Switch 2 review covers whether the console earns its keep, and our family Switch games guide rounds up the titles that genuinely work for game night. And if same-couch play is your dealbreaker, our Halo split-screen guide is a reminder of how good shared-screen co-op can still be.
The Dadnology Take
The solo Splatoon we always wanted is finally here, and the drop-in structure is perfect for dad time. But locking local play behind two consoles and two copies is a genuine shame — Raiders had “family couch game of the summer” written all over it. We’ll report back once we’ve actually put the hours in.
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